With SMARTfit, participants play cognitive games while running, playing ball, balancing, and doing core stabilizing exercises. They may play alone, with an opponent, or on a team, learning to think under pressure and applying strategy and technique while also managing footwork, balance, ball control, speed and agility — all while having fun.
Alphanumeric sensitized target screens displaying colors, numbers letters or symbols drive cognitive games such as: Chase the Alphabet, Spelling in any language, Find Smiley, Tackle the Number Sequence, Lights Out Race, Memory, Rallywall, Equations, Symbols and Shapes. Targets are triggered by a hand, foot, ball, bat, bean bag, or hand weight, in response to solving the challenges presented in each of the games, thus creating a unique and highly stimulating environment that demands of the cognitive-motor functions.
Customizable background music, tones and crowd sounds create the desired atmosphere for participants whether it is a sensory processing session or an intense sports performance training session. The games rely on user response as participants play at their own level of expertise. This motivates the desire to beat previous best scores, ensuring retention as skills develop.
Free software upgrades ensure SMARTfit systems are continually evolving and players never get bored and SMARTfit’s growing library of training videos help to ensure new staff quickly learn how to use the systems.