The SMARTfitOS platform has the power and speed to match, measure and enhance the fastest possible athletic cognitive and motor processing. It is also adaptable for rehab patients including Stroke, Parkinson’s Disease, TBI, geriatric and children on the autism spectrum. This is achieved by placing participants in an environment where they engage at their level of capability by making physical contact with sensitized target screens placed strategically in front of and around them. Gamified activities using sound, score and a timer prompts them to utilize their visual-cognitive-motor capability to achieve improved outcomes.
The SMARTfitOS Platform is composed of four integrated software/hardware elements:
- The SMARTfit Controller: consists of an operating system that manages engagement through gamification which is set up with a time clock, sound system and scoreboard. It is capable of processing speed sufficient to match and exceed the fastest human motor performance, while interacting with as many as 128 target screens. The screens are designed to engage a wide range of cognitive and motor functionality in a 360-degree space.
- Target Screens: Up to 128 LED touch sensitized target screens are capable of working together by displaying a wide variety of visual cues with which the player interacts by performing physical, motor and cognitive tasks. A score is produced representing speed, accuracy and reaction time and this data is captured for reporting purposes. These target screens can be struck with the lightest touch of a finger, handheld objects or air filled sport or medicine balls.
- Sensing System: The SMARTfit sensing system is capable of adjusting the tactile range of light to heavy contact and is useful in training proprioception and measuring the visual-cognitive-motor responses of participants. It also trains individuals to manage and apply the appropriate use of power at contact. With many features yet to be revealed and released, the SMARTfit sensing system is also capable of identifying accuracy, placement and ball control when employed in sports, sports rehab or fitness training environment.
- User Interface: Operators interact with the equipment via SMARTfit’s iOS/Android user-friendly interface. Here they can set up clients, select, design and input personalized programs, run the equipment, measure progress and generate baseline and progress reports. Soon to be on the Cloud, the secure SMARTfit App is also the interface to connecting with other professionals and key opinion leaders. This way, any teacher, trainer, therapist or practitioner can customize and access what they want to see from SMARTfit’s 600-plus video-supported training applications. A sports performance trainer can create customized training protocols to improve an athlete’s speed, reactions and cognitive processing under pressure; a teacher can create customized lesson plans; and a physical therapist can create a program focused on treating patients with orthopedic or neurological conditions.
SMARTfitOS enables the creation of content that can scale from low cognitive using sensitized targets featuring colors and shapes to high cognitive memory, spelling and math games, all delivered while engaging participants in customized physical exercise, all designed to wake up the brain and spark the development of new neurons and physical skills. This practice, known in the physical therapy world as dual-tasking, is quickly becoming widely recognized for its ability to ignite neurogenesis and neuro repair.
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